BANDIT

A Pirate without a ship... (By "Iron_Chef")

As Pirate, but with the following alterations; unless noted otherwise, the bandit gets everything the pirate gets, such as ferocious attack, sneak attack, etc.

In place of Pirate Weapon & Armor Proficiency
Weapon & Armor Proficiency: All simple and martial weapons, two weapon combat, and light armour.

Instead of Seamanship
Favoured Terrain (Ex): At 1st level a bandit chooses a favoured terrain from the following: Desert, Forest, Hills/Mountains, Plains, Swamp or Tundra. At 9th level, he chooses another terrain. Anytime a bandit is in one of his favoured terrains and wearing at most medium armour, he gains certain benefits:

+1 circumstance bonus to all Hide, Listen, Move Silently, Search, Spot and Survival checks.

+1 Dodge bonus to DV. The bandit is adept in using his favoured terrain features to his advantage.

These bonuses increase by +1 every five levels thereafter.

Instead of Pirate Code
Eyes of the Cat (Ex): At 2nd level, the bandit gains Eyes of the Cat. If he already has Eyes of the Cat, he gains Alertness instead.

Instead of Navigation
Human Compass (Ex): At 10th level, the bandit gains the ability to automatically know where he is on land, even in the middle of nowhere. He has a detailed map of all the lands he has visited and how to get there from where he is now.

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